I have been writing a game for the Arduboy portable game console. Space is very tight, so I thought I’d talk about some of the byte saving techniques I’ve been using.
I’ve been excited for the Windows Subsystem for Linux ever since Microsoft announced it as Bash on Ubuntu on Windows (yikes that name was crazy). Although it has come a long ways, it still has some road blocks that prevent me from really using it.
I’m a huge fan of the i3 window manager, but I find pairing it up with the MATE Desktop Environment is the best of all worlds.
In this part, we’ll talk about React’s transactions.